[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")]11-beg [Blocker(a=1, r=0, g=0, b=0, fadetime=0, block=true)] [stopmusic] [Dialog] [Background(image="27_g6_hideout",screenadapt="coverall")] [Delay(time=1)] [PlayMusic(intro="$nervous_intro", key="$nervous_loop", volume=0.4)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [character(name="avg_npc_401_1#3$1",fadetime=1.5)] [delay(time=2)] [name="克洛维希娅"]情况怎么样? [character(name="avg_npc_398_1#1$1")] [name="自救军战士"]——D区和E区受到严重损伤,其他区域顶层结构也有不同程度破损! [name="自救军战士"]轻伤十九人,暂时没人重伤。 [name="自救军战士"]幸好,指挥官,我们听了您和那位博士的话,把大部分人提前转移到了安全区域—— [character(name="avg_npc_401_1#6$1")] [name="克洛维希娅"]不,并不安全。 [name="克洛维希娅"]整个地块都很危险......我们的据点完全暴露在了萨卡兹面前。 [name="克洛维希娅"]在把这里彻底炸穿,确保我们无处可躲之前,他们是不会罢手的。 [dialog] [CameraShake(duration=1, xstrength=50, ystrength=50, vibrato=60, randomness=90, fadeout=true, block=false)] [PlaySound(key="$d_avg_rockfall", volume=1)] [delay(time=1)] [character(name="avg_npc_401_1#3$1")] [name="克洛维希娅"]我们还有多少时间? [character(name="avg_npc_411_1#5$1")] [name="可露希尔"]三十分钟,呃,说不定时间更短一些。 [character(name="avg_npc_411_1#11$1")] [name="可露希尔"]附近的地块年纪都挺大了,以我们之前见过的城防炮的威力,再乘以一个输出极值理论倍数—— [character(name="avg_npc_411_1#6$1")] [name="可露希尔"]不出三十分钟,我们头顶的全部结构层就会被轰烂! [dialog] [CameraShake(duration=1, xstrength=50, ystrength=50, vibrato=60, randomness=90, fadeout=true, block=false)] [PlaySound(key="$d_avg_rockfall", volume=1)] [delay(time=1)] [character(name="avg_npc_401_1#6$1")] [name="克洛维希娅"]通知哈默,我们立刻启动列车。 [Character(name="avg_npc_401_1#6$1", name2="avg_npc_394_1#5$1", focus=2)] [name="阿米娅"]列车? [Character(name="avg_npc_401_1#6$1", name2="avg_npc_394_1#5$1", focus=1)] [name="克洛维希娅"]你们应该都见过了,在我们头顶几公里处,有一个车站。 [Character(name="avg_npc_401_1#6$1", name2="avg_npc_394_1#2$1", focus=2)] [name="阿米娅"]我还以为车站已经被萨卡兹占了...... [Character(name="avg_npc_401_1#6$1", name2="avg_npc_394_1#2$1", focus=1)] [name="克洛维希娅"]那我们必须把它夺回来。 [name="克洛维希娅"]如今萨卡兹截断了我们通往其他区块的所有渠道,这是我们撤离萨迪恩区的最后希望。 [name="克洛维希娅"]海蒂,一旦我们离开萨迪恩区,你有方法帮我们避开萨卡兹的视线吧? [character(name="avg_npc_400_1#12$1")] [name="海蒂"]嗯,我一直准备着。 [character(name="avg_npc_400_1#8$1")] [name="海蒂"]到下一个站点,会有朋友来帮我们做好伪装和掩护,直到我们成功进入中央区。 [Character(name="avg_npc_401_1#8$1", name2="avg_npc_394_1#1$1", focus=1)] [name="克洛维希娅"]好。 [Character(name="avg_npc_401_1#6$1", name2="avg_npc_394_1#1$1", focus=1)] [name="克洛维希娅"]最大的问题还是,我们能不能安全登上列车—— [Character(name="avg_npc_401_1#6$1", name2="avg_npc_394_1#2$1", focus=2)] [name="阿米娅"]...... [Character(name="avg_npc_401_1#6$1", name2="avg_npc_394_1#5$1", focus=2)] [name="阿米娅"]克洛维希娅,我们目前离城墙多远? [Character(name="avg_npc_401_1#6$1", name2="avg_npc_394_1#5$1", focus=1)] [name="克洛维希娅"]走地下通道的话,很近。 [Character(name="avg_npc_401_1#6$1", name2="avg_npc_394_1#7$1", focus=2)] [name="阿米娅"]我想试试从下面登上城墙。 [Character(name="avg_npc_401_1#5$1", name2="avg_npc_394_1#7$1", focus=1)] [name="克洛维希娅"]阿米娅,你是想...... [Character(name="avg_npc_401_1#5$1", name2="avg_npc_394_1#4$1", focus=2)] [name="阿米娅"]我们会为自救军的撤退争取时间。 [musicvolume(volume=0.2, fadetime=1)] [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [Character] [Delay(time=1)] [Background(image="27_g4_giantwall",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [Delay(time=1)] [musicvolume(volume=0.4, fadetime=1)] [character(name="avg_npc_404_1#1$1")] [name="曼弗雷德"]封锁目标地块的全部出口,盯紧车站。我不希望他们再逃进下一个阴沟里。 [name="曼弗雷德"]设置地面活动目标动态追踪。万一他们不死心,想爬到地面上,使用其他载具,那他们就必须直面更猛烈的炮火。 [name="曼弗雷德"]加强城墙内部所有节点的防御。 [name="曼弗雷德"]......还有,修改城防炮的控制口令,确保除我以外,没人能关闭它们。 [Dialog] [Character] [playsound(key="$d_gen_walk_n")] [character(name="avg_npc_062",fadetime=1.5)] [delay(time=2)] [name="???"]很好,足够谨慎。 [character(name="avg_npc_404_1#6$1")] [name="曼弗雷德"]将军?!您为何会来这里...... [character(name="avg_npc_062")] [name="特雷西斯"]再过一会,这些恼人的虫豸就再无藏身之地。整个伦蒂尼姆的反抗势力不会再敢轻举妄动。 [name="特雷西斯"]更关键的是,不会再有人从我们看不见的暗道里进进出出。外面的公爵部队将只能看到我们筛选过后的消息。 [name="特雷西斯"]没有人能再影响我们的工程进度。 [name="特雷西斯"]曼弗雷德,这样值得庆祝的时刻,你不欢迎我与你一同迎接吗? [character(name="avg_npc_404_1#9$1")] [name="曼弗雷德"]...... [character(name="avg_npc_404_1#2$1")] [name="曼弗雷德"]请不要再同我开玩笑了,阁下。 [character(name="avg_npc_062")] [name="特雷西斯?"]哦?你又进步了嘛,这次我们只说了五句话,你就发现了我们不是特雷西斯。 [character(name="avg_npc_404_1#9$1")] [name="曼弗雷德"]阁下......虽然殿下不会同你计较,但如果你这副样子被赦罪师的人看见,他们一定会再次向殿下申请,限制你的行动。 [character(name="avg_npc_062")] [name="特雷西斯?"]好吧好吧,你说的对,军事委员会不能有两个发号施令的人—— [dialog] [character(name="avg_npc_426_1#8$1",fadetime=1.5)] [delay(time=2)] [name="???"]那就让我们换一个更舒服的模样吧。 [character(name="avg_npc_404_1#7$1")] [name="曼弗雷德"]......难得,你愿意用王庭会议时的形象来见我。 [character(name="avg_npc_426_1#9$1")] [name="???"]我们答应你了,不用逝者的脸,也不再吓唬你和你的战士。 [character(name="avg_npc_404_1#1$1")] [name="曼弗雷德"]你回来得比预定的时间更早。 [name="曼弗雷德"]虽然你帮我们找到了反抗军的窝点,但他们依然可能有其他我没注意到的后路。 [name="曼弗雷德"]假如你能跟说好的一样,一路跟着他们,直到最后一名反抗军落到我们手中...... [character(name="avg_npc_426_1#5$1")] [name="???"]你真以为那个博士能让我们藏那么久? [name="???"]更何况,曼弗雷德,你别忘了,我们不归你管。 [character(name="avg_npc_404_1#7$1")] [name="曼弗雷德"]...... [character(name="avg_npc_404_1#3$1")] [name="曼弗雷德"]是我冒昧了,请阁下宽恕。 [character(name="avg_npc_426_1#2$1")] [name="???"]也别用这种跟老红眼病说话的语气跟我们说话,早说过了,我们不吃这套。 [character(name="avg_npc_404_1#1$1")] [name="曼弗雷德"]如你所愿,阁下。 [name="曼弗雷德"]既然你选择提前回到这里,那么,你在地下看到你想看见的了? [character(name="avg_npc_426_1#10$1")] [name="???"]唔......那个“魔王”比我们想象的要更坚强一些,不过还远远算不上成熟。 [character(name="avg_npc_426_1#2$1")] [name="???"]她呀,她还不知道自己即将面对什么,我们想了解更多的话,至少要等她见一见那位殿下。 [character(name="avg_npc_404_1#9$1")] [name="曼弗雷德"]......你这些话,最好别让赦罪师听见。 [character(name="avg_npc_426_1#5$1")] [name="???"]听见又怎么样? [character(name="avg_npc_404_1#3$1")] [name="曼弗雷德"]他们会以为变形者集群的王庭有......摇摆之心。 [character(name="avg_npc_426_1#5$1")] [name="???"]你觉得我们会在乎吗? [character(name="avg_npc_426_1#10$1")] [name="???"]曼弗雷德,我们答应你的事已经做完了,剩下的烂摊子,你和血魔自己收拾。 [character(name="avg_npc_426_1#3$1")] [name="???"]对了......再有下次的话,给我们挑一个还活着的身份吧。 [stopmusic(fadetime=1)] [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [stopmusic(fadetime=1)] [Character] [Background(image="27_g6_hideout",screenadapt="coverall")] [Delay(time=1)] [PlayMusic(intro="$tense_intro", key="$tense_loop", volume=0.4)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=2)] [character(name="avg_npc_405_1#5$1", name2="avg_npc_407_1#6$2", fadetime=0.7)] [delay(time=1)] [character(name="avg_npc_405_1#5$1", name2="avg_npc_407_1#6$2", focus=1)] [name="摩根"]维娜,阿米娅和博士已经出发。 [character(name="avg_npc_405_1#5$1", name2="avg_npc_407_1#6$2", focus=2)] [name="推进之王"]好。 [character(name="avg_npc_405_1#5$1", name2="avg_npc_407_1#6$2", focus=1)] [name="摩根"]第一批自救军战士正在赶往头顶的车站...... [character(name="avg_4040_rockr_1#3$1")] [name="洛洛"]快,快走,都跟上! [character(name="avg_npc_405_1#5$1")] [name="摩根"]等战士们成功夺下车站,伤员们和没有战斗力的平民会最先登上列车。 [character(name="avg_npc_400_1#3$1")] [name="海蒂"]白轮先生,麻烦你和医疗干员们一起照顾下行动不便的伤员,大家留意通道两侧的信号灯,不要走散! [character(name="avg_npc_405_1#4$1")] [name="摩根"]大部分指挥部的人会随着伤员和平民一起转移,除了—— [character(name="avg_npc_401_1#3$1")] [name="克洛维希娅"]我们的人都进入撤退通道了吗? [dialog] [CameraShake(duration=1, xstrength=50, ystrength=50, vibrato=60, randomness=90, fadeout=true, block=false)] [PlaySound(key="$d_avg_rockfall", volume=1)] [delay(time=1)] [character(name="avg_npc_398_1#1$1")] [name="自救军战士"]顶部结构稳定性持续下降!指挥官,你赶紧离开这里! [character(name="avg_npc_401_1#6$1")] [name="克洛维希娅"]只要所有人都进了通道,我自然会跟上! [name="克洛维希娅"]十二队,汇报情况! [character(name="avg_npc_398_1#1$1")] [name="自救军战士"]指挥官,这地下都快待不了人了,真的还会有敌人下来吗? [character(name="avg_npc_401_1#3$1")] [name="克洛维希娅"]汇报! [dialog] [CameraShake(duration=1, xstrength=50, ystrength=50, vibrato=60, randomness=90, fadeout=true, block=false)] [PlaySound(key="$d_avg_rockfall", volume=1)] [delay(time=1)] [character(name="avg_npc_405_1#9$1", name2="avg_npc_407_1#7$2", focus=1)] [name="摩根"]维娜,我们要跟上白轮他们吗? [character(name="avg_npc_405_1#9$1", name2="avg_npc_407_1#2$2", focus=2)] [name="推进之王"]我们留下。 [character(name="avg_npc_405_1#4$1", name2="avg_npc_407_1#2$2", focus=1)] [name="摩根"]留下?你是说陪着克洛维希娅指挥官一起? [character(name="avg_npc_405_1#4$1", name2="avg_npc_407_1#5$2", focus=2)] [name="推进之王"]我有一种感觉......这种感觉可能她也有。 [name="推进之王"]最强大的敌人,或许此刻并不在我们头顶。 [musicvolume(volume=0.2, fadetime=1)] [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [Character] [Delay(time=1)] [Background(image="27_g9_lightinduarea_street_d",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [Delay(time=1)] [musicvolume(volume=0.4, fadetime=1)] [character(name="avg_npc_414_1#1$1", name2="avg_npc_229_1",fadetime=0.7)] [delay(time=1)] [character(name="avg_npc_414_1#1$1", name2="avg_npc_229_1", focus=2)] [name="号角"]......城防炮。 [character(name="avg_npc_414_1#1$1", name2="avg_npc_229_1", focus=1)] [name="罗本"]是的,号角,城防炮又启动了!这一次他们对准的是距离城墙最近的地块,目前来看,轰炸中心不在这里...... [character(name="avg_npc_414_1#1$1", name2="avg_npc_229_1#2", focus=2)] [name="号角"]但谁都不能保证附近的安全。 [Dialog] [Character] [PlaySound(key="$rungeneral", volume=1)] [character(name="avg_npc_416_1#1$1",fadetime=1.5)] [delay(time=2)] [name="伦蒂尼姆市民"]跑啊,快跑—— [character(name="avg_npc_418_1#1$1")] [name="伦蒂尼姆市民"]我的女儿去了哪里......谁看见我的女儿了? [character(name="avg_npc_229_1#4")] [name="号角"]小心! [Dialog] [character] [playsound(key="$d_avg_cannon")] [delay(time=0.6)] [CameraShake(duration=2, xstrength=50, ystrength=50, vibrato=30, randomness=90, fadeout=true, block=false)] [playsound(key="$d_avg_explosion")] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [playsound(key="$d_avg_explosion")] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=1, block=true)] [Blocker(a=0, r=0,g=0, b=0, fadetime=0, block=true)] [delay(time=2.5)] [character(name="avg_npc_229_1#7")] [name="号角"]请立刻进入最坚固的建筑物避险——不,用最快的速度远离城墙! [character(name="avg_npc_418_1#1$1")] [name="伦蒂尼姆市民"]好......好的...... [dialog] [PlaySound(key="$d_avg_crowdrun", volume=1)] [character(fadetime=1.5)] [delay(time=2)] [character(name="avg_npc_229_1#2")] [name="号角"]这是......伦蒂尼姆的城防炮。 [name="号角"]照目前的情况来看,要不了多久,炮火就能贯穿地块,甚至破坏最下方的基底结构。 [character(name="avg_npc_414_1#1$1", name2="avg_npc_229_1#2", focus=1)] [name="罗本"]该死的萨卡兹,他们是不是早就等着这一刻了?他们是准备彻底毁了这座城市吗? [character(name="avg_npc_414_1#1$1", name2="avg_npc_229_1#2", focus=2)] [name="号角"]不。他们只启动了少量炮口,打击目标也很明确。 [name="号角"]他们是为了消灭我们......和我们的朋友。 [character(name="avg_npc_414_1#1$1", name2="avg_npc_229_1#2", focus=1)] [name="罗本"]号角,我们该怎么办? [character(name="avg_npc_414_1#1$1", name2="avg_npc_229_1", focus=2)] [name="号角"]昨天跟我们回来的士兵之中,是不是有几位原本就驻守在此的城防军? [name="号角"]叫上他们。拿上最好的装备。 [name="号角"]跟他们说——是时候把我们的城墙从萨卡兹手里夺回来了。 [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [stopmusic(fadetime=1)] [Character] [Background(image="27_g7_subway",screenadapt="coverall")] [Delay(time=1)] [PlayMusic(intro="$mist_intro", key="$mist_loop", volume=0.4)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=2)] [PlaySound(key="$rungeneral", volume=1)] [character(name="avg_npc_402_1#5$1",fadetime=1.5)] [delay(time=2)] [name="费斯特"]再往前一点点就到了。 [dialog] [delay(time=1)] [CameraShake(duration=1, xstrength=50, ystrength=50, vibrato=60, randomness=90, fadeout=true, block=false)] [PlaySound(key="$d_avg_rockfall", volume=1)] [delay(time=1)] [Character(name="avg_npc_402_1#5$1", name2="avg_npc_411_1#5$1", focus=2)] [name="可露希尔"]小心,别在这里摔倒—— [Character(name="avg_npc_402_1#5$1", name2="avg_npc_411_1#6$1", focus=2)] [name="可露希尔"]你还好吧? [Character(name="avg_npc_402_1#3$1", name2="avg_npc_411_1#6$1", focus=1)] [name="费斯特"]哈......很难说得上好。 [Character(name="avg_npc_402_1#3$1", name2="avg_npc_411_1#2$1", focus=2)] [name="可露希尔"]唉,我能懂。 [Character(name="avg_npc_402_1#3$1", name2="avg_npc_411_1#6$1", focus=2)] [name="可露希尔"]我也犯过大错,信任了不该信任的人。 [name="可露希尔"]在那之后,一个多月的时间,我只能逼着自己不要停下来。 [Character(name="avg_npc_402_1#3$1", name2="avg_npc_411_1#9$1", focus=2)] [name="可露希尔"]只要一停下来,我就......呃,觉得自己很难直视阿米娅的眼睛。 [Character(name="avg_npc_402_1#4$1", name2="avg_npc_411_1#9$1", focus=1)] [name="费斯特"]嗯,仗还没打完。 [name="费斯特"]大家连喘息的时间都不够,要是我还想着哀悼或者自我怀疑的话,也太奢侈了。 [character(name="avg_npc_394_1#1$1")] [name="阿米娅"]费斯特先生,你需要帮助吗?我可以帮助你平复情绪。 [character(name="avg_npc_402_1#5$1")] [name="费斯特"]平复情绪?这也是某种源石技艺? [character(name="avg_npc_394_1#1$1")] [name="阿米娅"]差不多吧。 [character(name="avg_npc_402_1#4$1")] [name="费斯特"]你平时......也会为你的战士做这些心理治疗吗? [character(name="avg_npc_394_1#1$1")] [name="阿米娅"]如果干员自己觉得有必要的话...... [character(name="avg_npc_402_1#2$1")] [name="费斯特"]呃...... [dialog] [character(name="avg_npc_402_1#2$1", focus=-1)] [Decision(options="别误会,阿米娅是关心大家。;阿米娅并不想把干员变成无情的战斗机器。", values="1;2")] [Predicate(references="1;2")] [character(name="avg_npc_394_1#2$1")] [name="阿米娅"]费斯特先生,我让你误会了吗? [character(name="avg_npc_402_1#2$1")] [name="费斯特"]咳咳,倒也没有,就是觉得源石技艺真的很神奇。 [character(name="avg_npc_402_1#9$1")] [name="费斯特"]就算生在伦蒂尼姆这样的城市,我没见过的,还是很多啊。 [name="费斯特"]阿米娅小姐,谢谢你的好意。不过,我还不想那么快就把刚才那一幕从我的脑子里驱赶出去。 [Character(name="avg_npc_402_1#9$1", name2="avg_npc_411_1#1$1", focus=2)] [name="可露希尔"]那接着干活咯? [Character(name="avg_npc_402_1#7$1", name2="avg_npc_411_1#1$1", focus=1)] [name="费斯特"]干活吧。 [Character(name="avg_npc_402_1#7$1", name2="avg_npc_411_1#11$1", focus=2)] [name="可露希尔"]无人机显示,我们头顶的防御结构层......非常厚。 [character(name="avg_npc_394_1#2$1")] [name="阿米娅"]能爆破吗? [Character(name="avg_npc_411_1#11$1")] [name="可露希尔"]可能性很低。如果伦蒂尼姆的城防系统能这么轻易就被炸开......呃,我们昨天就该杀进碎片大厦了。 [dialog] [Character(name="avg_npc_411_1#11$1", focus=-1)] [Decision(options="你能找到办法。; 我相信可露希尔。", values="1;2")] [Predicate(references="1;2")] [Character(name="avg_npc_411_1#6$1")] [name="可露希尔"]博士,谢谢你对我的信心,这可真是压榨员工的好办法。 [Character(name="avg_npc_411_1#1$1")] [name="可露希尔"]嗯......我扫描到了升降梯,只要你们能找到一个合适的缝隙,让我把无人机塞进去,我就能黑到升降梯的控制权...... [name="可露希尔"]当然,首先你们得找一个更大的缝隙,来把自己弄到上面去。 [Character(name="avg_npc_411_1#7$1")] [name="可露希尔"]博士,你不觉得你应该发个信号,让Misery赶过来吗? [dialog] [Character(name="avg_npc_411_1#7$1",focus=-1)] [Decision(options="他有其他任务。", values="1")] [Predicate(references="1")] [Character(name="avg_npc_411_1#3$1")] [name="可露希尔"]好吧,看来我们没法偷懒了。 [dialog] [Character(name="avg_npc_411_1#5$1")] [CameraShake(duration=1, xstrength=50, ystrength=50, vibrato=60, randomness=90, fadeout=true, block=false)] [PlaySound(key="$d_avg_rockfall", volume=1)] [delay(time=1)] [Character(name="avg_npc_411_1#7$1")] [name="可露希尔"]本地人先生,麻烦再给我一些灵感。 [Character(name="avg_npc_402_1#6$1", name2="avg_npc_411_1#7$1", focus=1)] [name="费斯特"]要是能找到支柱结构,再施加一个超强外力的话,应该能开一条缝出来...... [Character(name="avg_npc_402_1#6$1", name2="avg_npc_411_1#4$1", focus=2)] [name="可露希尔"]......有人正在迅速接近我们的位置! [character(name="avg_npc_394_1#5$1")] [name="阿米娅"]萨卡兹料到了我们会想办法登墙? [Character(name="avg_npc_411_1#11$1")] [name="可露希尔"]管不了那么多了,我让无人机搭载源石炸药! [name="可露希尔"]费斯特,你算好位置,我们再想个办法放大爆炸效果—— [stopmusic(fadetime=1)] [dialog] [character(name="avg_npc_394_1#4$1")] [delay(time=1)] [name="阿米娅"]来了! [dialog] [delay(time=1)] [PlaySound(key="$b_char_defboost", volume=0.6)] [Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)] [PlaySound(key="$b_char_defboost")] [Blocker(a=0, r=0.95, g=0.95, b=0.95, fadetime=0.25, block=true)] [CameraShake(duration=0.3, xstrength=5, ystrength=8, vibrato=30, randomness=90, block=true)] [name="阿米娅"]......赫德雷。 [Dialog] [Character] [playsound(key="$d_gen_walk_n")] [character(name="avg_npc_393_1#5$1",fadetime=1.5)] [PlayMusic(intro="$exciting_intro", key="$exciting_loop", volume=0.4)] [delay(time=2)] [name="赫德雷"]又见面了,罗德岛的领导人。 [character(name="avg_npc_394_1#7$1")] [name="阿米娅"]W小姐她...... [character(name="avg_npc_393_1#2$1")] [name="赫德雷"]你确定要先聊她的事吗?我听说你们的时间很紧张。 [character(name="avg_npc_394_1#7$1")] [name="阿米娅"]我可以不问你们之间发生了什么。切尔诺伯格和Scout的事......我也同意暂且放到一边。 [name="阿米娅"]但是,雇佣兵先生,如果此刻你一定要挡在我们身前,我动手的时候绝不会犹豫。 [character(name="avg_npc_393_1#5$1")] [name="赫德雷"]死在那位殿下的继承人手上,对一名雇佣兵来说,也算是一种荣耀了。 [Character(name="avg_npc_411_1#11$1")] [name="可露希尔"]阿米娅,你最好快一点! [name="可露希尔"]就在刚才,我的炸弹已经开始倒计时了—— [Character(name="avg_npc_411_1#4$1")] [name="可露希尔"]一分钟,我们最多只有一分钟! [dialog] [CameraShake(duration=1, xstrength=50, ystrength=50, vibrato=60, randomness=90, fadeout=true, block=false)] [PlaySound(key="$d_avg_rockfall", volume=1)] [delay(time=1)] [character(name="avg_npc_394_1#7$1")] [name="阿米娅"]我来拖住赫德雷...... [character(name="avg_npc_402_1#6$1")] [name="费斯特"]......不。阿米娅小姐,这个雇佣兵交给我。 [character(name="avg_npc_394_1#5$1")] [name="阿米娅"]费斯特先生? [character(name="avg_npc_402_1#6$1")] [name="费斯特"]我找到了支柱的位置。而且,我有个主意,虽然不知道有多牢靠......能成功的话,你和博士抓紧时间登墙。 [dialog] [CameraShake(duration=1, xstrength=50, ystrength=50, vibrato=60, randomness=90, fadeout=true, block=false)] [PlaySound(key="$d_avg_rockfall", volume=0.4)] [delay(time=1)] [character(name="avg_npc_393_1#1$1")] [name="赫德雷"]我认得你,年轻的战士。 [character(name="avg_npc_393_1#5$1")] [name="赫德雷"]我也认得你脸上的表情。你终于知道自己失去了多少,而且正在为自己决策的正当性感到迷茫。 [character(name="avg_npc_402_1#4$1")] [name="费斯特"]迷茫吗? [character(name="avg_npc_402_1#6$1")] [name="费斯特"]抱歉,就算有时间,我也不想跟刽子手谈心。 [dialog] [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [name="费斯特"]看这里——! [PlaySound(key="$d_avg_clothmovement", volume=0.6)] [character(name="avg_npc_393_1#6$1")] [name="赫德雷"]......又是烟雾弹? [name="赫德雷"]就算少了一条能动的胳膊,你这些道具也对我起不了作用。 [dialog] [Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)] [PlaySound(key="$e_skill_skulsrsword",volume=1)] [PlaySound(key="$d_avg_smoke_grenade", volume=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.25, block=true)] [CameraShake(duration=0.4, xstrength=20, ystrength=20, vibrato=30, randomness=90, fadeout=true, block=true)] [delay(time=1)] [character(name="avg_npc_402_1#10$1")] [name="费斯特"]来啊,萨卡兹,朝我砍过来! [name="费斯特"]用上你的剑,你的刀,你所有的武器—— [character(name="avg_npc_393_1#10$1")] [name="赫德雷"]你想引开我?不算太明智的策略。 [name="赫德雷"]缺乏自知之明的孤勇并不能创造奇迹。 [character(name="avg_npc_393_1#6$1")] [name="赫德雷"]就算你所有的手下都在这里,你们也无法战胜我。 [dialog] [delay(time=1)] [character(name="avg_npc_402_1#6$1")] [Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)] [PlaySound(key="$e_skill_skulsrsword",volume=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.25, block=true)] [CameraShake(duration=0.4, xstrength=20, ystrength=20, vibrato=30, randomness=90, fadeout=true, block=true)] [name="费斯特"]唔...... [character(name="avg_npc_393_1#6$1")] [name="赫德雷"]你逃跑的模样越来越狼狈。没有其他人帮你的话,你很快就会流血而死。 [character(name="avg_npc_393_1#7$1")] [name="赫德雷"]说到底,你只是一个工匠......你和你的手下,不过是挥舞着扳手和锤子,就想扛住萨卡兹在战争中淬炼百年的刀剑? [character(name="avg_npc_393_1#6$1")] [name="赫德雷"]向那边的魔王求救吧。让她来处置我。 [character(name="avg_npc_402_1#2$1")] [name="费斯特"]......魔王? [character(name="avg_npc_402_1#6$1")] [name="费斯特"]你说......什么...... [name="费斯特"]萨卡兹......是你们把战火烧到了伦蒂尼姆...... [character(name="avg_npc_402_1#10$1")] [name="费斯特"]那么,这就是我们之间的战争! [Character(name="avg_npc_411_1#4$1")] [name="可露希尔"]三十秒! [dialog] [character] [delay(time=0.7)] [character(name="avg_npc_394_1#7$1",focus=-1)] [Decision(options="阿米娅,集中能量。", values="1")] [Predicate(references="1")] [character(name="avg_npc_394_1#7$1")] [name="阿米娅"]博士,抓住我! [name="阿米娅"]费斯特先生,我需要你锁定位置—— [character(name="avg_npc_402_1#6$1")] [PlaySound(key="$d_avg_clothmovement", volume=0.6)] [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [name="费斯特"]雇佣兵......你看到这个了吗? [character(name="avg_npc_393_1#6$1")] [name="赫德雷"]......又是什么奇怪的障眼法道具?别挣扎了,你骗不过我的眼睛。 [dialog] [Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)] [PlaySound(key="$e_skill_skulsrsword",volume=1)] [PlaySound(key="$d_avg_smoke_grenade", volume=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.25, block=true)] [CameraShake(duration=0.4, xstrength=20, ystrength=20, vibrato=30, randomness=90, fadeout=true, block=true)] [character(name="avg_npc_402_1#6$1")] [name="费斯特"]对了,就是这样—— [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [PlaySound(key="$d_avg_clothmovement", volume=0.6)] [character(name="avg_npc_402_1#10$1")] [name="费斯特"]麻烦更用力一些! [dialog] [character(name="avg_npc_393_1#10$1")] [Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)] [PlaySound(key="$e_skill_skulsrsword",volume=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.25, block=true)] [CameraShake(duration=0.4, xstrength=20, ystrength=20, vibrato=30, randomness=90, fadeout=true, block=true)] [PlaySound(key="$d_avg_axehitscrape", volume=1)] [playsound(key="$d_avg_rockfall", volume=0.4)] [name="赫德雷"]只是......磐蟹?一个机械玩具?你又想靠小伎俩蒙混过去吗? [character(name="avg_npc_402_1#6$1")] [name="费斯特"]不,它是你们从我身边带走的最重要的东西。 [name="费斯特"]我从来不是孤身战斗...... [name="费斯特"]你看,老比尔又帮了我一次。雇佣兵,也多亏了你的多疑。 [character(name="avg_npc_393_1#3$1")] [name="赫德雷"]我的多疑?你...... [character(name="avg_npc_393_1#6$1")] [name="赫德雷"]你利用了我的攻击——! [character(name="avg_npc_402_1#7$1")] [name="费斯特"]哈......哈哈!你终于看明白了吗? [character(name="avg_npc_402_1#6$1")] [name="费斯特"]你砍向我的每一刀,都是通往你们失败的道路! [Character(name="avg_npc_411_1#11$1")] [name="可露希尔"]阿米娅,结构层被赫德雷劈开了一条缝! [Character(name="avg_npc_411_1#4$1")] [name="可露希尔"]快,瞄准它,炸弹就快炸了! [name="可露希尔"]三,二,一—— [Dialog] [character] [PlaySound(key="$d_sp_ballista", volume=1)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [delay(time=1)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.1, block=true)] [CameraShake(duration=2, xstrength=50, ystrength=50, vibrato=60, randomness=90, fadeout=true, block=false)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.1, block=true)] [PlaySound(key="$d_gen_explo_n", volume=1)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.1, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.1, block=true)] [Blocker(a=0, r=0,g=0, b=0, fadetime=0, block=true)] [delay(time=0.5)] [character(name="avg_npc_394_1#2$1")] [name="阿米娅"]唔—— [Character(name="avg_npc_411_1#4$1")] [name="可露希尔"]撕开了——这条缝隙足够大!无人机—— [name="可露希尔"]升降梯控制权到手! [character(name="avg_npc_394_1#7$1")] [name="阿米娅"]博士,我们上! [Character(name="avg_npc_411_1#11$1")] [name="可露希尔"]费斯特,你还有力气吗?拉住滑索,我们跟上去—— [character(name="avg_npc_393_1#6$1")] [name="赫德雷"]别想走——! [character(name="avg_npc_402_1#10$1")] [name="费斯特"]可露希尔,还有炸药吗? [dialog] [Character(name="avg_npc_411_1#4$1")] [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [name="可露希尔"]有,你接住! [character(name="avg_npc_393_1#3$1")] [name="赫德雷"]你们...... [character(name="avg_npc_402_1#1$1")] [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [name="费斯特"]......谢谢你的帮助,雇佣兵。 [Dialog] [character] [PlaySound(key="$d_sp_ballista", volume=1)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [delay(time=1)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.1, block=true)] [CameraShake(duration=3, xstrength=50, ystrength=50, vibrato=60, randomness=90, fadeout=true, block=false)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.1, block=true)] [PlaySound(key="$d_gen_explo_n", volume=1)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.1, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.1, block=true)] [delay(time=0.5)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.1, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.5, block=true)] [delay(time=1)] [Dialog] [Blocker(a=0, r=0,g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0,g=0, b=0, fadetime=2, block=true)] [stopmusic(fadetime=2)] [delay(time=1)] [Character] [Image]